To make the Balkan region more dynamic there are also tweaks to the way Romania and Yugoslavia behave, depending on how the situation evolved during World War II. There are new focus trees (ways to decide the strategy that each government should take) for Greece, Bulgaria, and Turkey. It’s s neat little package that creates cool moments but sometimes makes it harder to overlook some core problems of this strategy experience. The Battle for the Bosporus country pack introduces new content for three countries but does not fundamentally alter any of the main mechanics. It’s almost always engaging to try to, even when the game throws curveballs or delivers impressively weird outcomes. It’s not always easy to achieve these kinds of alternate historical outcomes. These are the kinds of questions that become potential playthrough paths in the most recent expansion for Hearts of Iron IV, the grand strategy title from Paradox. The team at Paradox has recently had a mixed track record when it comes to DLC, but this release is a good sign for all their grand strategy titles.Can Turkey abandon its careful neutrality during World War II to restore Ottoman rule and gain back territories lost during the ‘20s? Can the Greek Republic redefine itself as a strong democracy and then become the protector of the Balkans against both the Axis and the Comintern? Is there any chance to make Bulgaria a powerhouse ally of the Axis that has the power to gobble up Romania and Hungary? The new Russia, Poland, and Baltic republics focus trees also introduce a ton of possibilities for fans of those nations. I personally think the tweaks to land combat and the new supply system of No Step Back have the potential to improve the Hearts of Iron IV experience in the long term. Other players are probably better served by playing the version of Hearts of Iron IV they have access to so that they can pinpoint what they love or hate about the grand strategy title. Bonus points if you love Russia or want to make Poland a leading world power. Someone who has picked up the previous DLC and has more than 100 hours into a favorite nation will have plenty to enjoy in this new installment. The decision of whether to pick up No Step Back or not depends heavily on the player’s familiarity with Hearts of Iron IV and the hours invested into it. Also, the soundtrack continues to be well-suited to the game. However, there are new modes for the map and easy ways to see railroads and supply levels. Fans are also finding cases where supply does not work as advertised but the other new mechanics seem to be causing no problems.Īll in all, Hearts of Iron IV: No Step Back doesn’t massively tweak the presentation of the game. The developers have already flagged some bugs, none game-breaking (no equipment conversion is an issue for some countries), that will be fixed in a coming patch. Changes to width and targeting in combat should also offer more unpredictability, asking gamers to find new and better ways to build their divisions. On the other hand, scorched earth tactics are also an option. Since no force can be effective if there are not enough depots, railroads, and trucks to get them the supplies they need, players have to create logistic corridors, sometimes almost from scratch, and protect them from attack. One significant new factor that all countries have to deal with is a supply system. Railroad guns can boost particular fronts, helping the Poles to hold the line before marching towards Berlin. Capable armor, created by the player using the new designer feature, can certainly help. Poland can become the undisputed ruler of Central Europe. Poland and the three Baltic republics also have bespoke focus trees, filled with alternate history possibilities. Just make sure that you don’t trigger Stalin’s paranoia. It involves careful use of focuses, decisions and a civil war, but it can be done. Or maybe make someone other than Stalin the leader of the Communists. Players can try to bring back a Tsar to rule Russia. The biggest two changes in the new entry are a new supply system that should bring realism to all fronts and a rework of the USSR, one of the most important powers of the period. No Step Back is the newest piece of downloadable content for Hearts of Iron IV, the World War II focused grand strategy experience from Paradox Interactive. Put together massive Russian heavy tanks to open up the road to Berlin through Poland. Try to build a German fleet of fast, mass-produced tanks with solid reliability. Find out whether a Habsburg king can save Poland from its fate. Try to bring back Trotsky as the leader of Russia.
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